TBKeyBindsConfig.json
TIP
The key configs will also store on client side. So if a client join to your server and your config is useServerKeyBind=0 the key will not be overwritten if you set sometimes a new key. This can only be done by set useServerKeyBind=1 or the client deletes the config file.

json
{
"version": "1", // never change this, internal version number
"keyBinds": [
{
"name": "UAInputOpenTBDailyReward",
"defaultKey": 25, // default key is P, if you want to have another key, you can change it here. You can find the numbers in TBKeyCodeMatch.json
"useServerKeyBind": 0 // if you enable this. All players will be forced to use your keybind and will have configured defaultKey
},
{
"name": "UAInputOpenTBWarParty",
"defaultKey": 48,
"useServerKeyBind": 0
},
{
"name": "UAInputOpenTBJOFBook",
"defaultKey": 24,
"useServerKeyBind": 0
}
]
}