Example House definition
You will find the autogenerated files after first start in YourServerProfilesFolder\TBMods\Config\TBRealEstate\HouseDefinitions
folder
json
{
"version": "1", // Never touch this value. It is needed internally
"houseType": "Land_Garage_Row_Small", // The type of the building
"sellPrice": 50, // Price when player sell this building
"buyPrice": 100, // Price when player buy this building
"storageBuyFactor": 0.5, // -1 to disable, Others: The increase of price, when a player buy a storage. E.g. first cost 100 the second will cost 150 by a factor of 0.5
"raidTools": [ // What kind of weapons the raider must have, he needs only one of the.
"Crowbar"
],
"inventoryItemsPerLevel": 10, // How many slots has on level. Every item takes the same count of slots, as in the inventory.
"maxHouseInventoryLevel": 20, // the max level of house inventory.
"raidTimeInSeconds": 600, // How long the raid time per door is
"raidCoolDownInSeconds": 0, // After this period of time, can the doors looked after the last door was raided
"maxKeys": -1 // How many keys can given for this house type to other plasers. Every house counts for his own. -1 = unlimited keys 10 = only 10 Players can get access to this house
}