Skip to content

DayZ Life Version 2 (RP Framework)

DayZ Life V2

Steam

Server: https://steamcommunity.com/sharedfiles/filedetails/?id=3196294051

Client: https://steamcommunity.com/sharedfiles/filedetails/?id=3196291732

Index

Extensions

Feature List

General Features

- Supported languages: All
- Spawn Menu with job choice
- Job change is possible at any time without dying (LCTRL + 3)
- Own money system (but you can still use other currencies)
- Tax system: a tax is due for each sale at the trader.
- Money can be stolen from others and deceased players

Messenger System (LCTRL + 4)

- Players have a contact book
- Can exchange contact data via F action
- Can reply to messages
- Medics can see where an emergency comes from
- Send anonymous messages
- Cops can send messages to all players
- Must have a personal radio with an active battery to use the message system (configurable)

Vehicles

- Key system
- Last driver can sell vehicles
- Every vehicle has one owner
- Every player who has access to vehicles can see the owner of the vehicles
- Configurable no vehicle collision damage
- Can be parked in a virtual garage
- Can be raided
- Insurance for vehicle damage can be taken at the garage
- Can be tuned (replace vehicles/parts) via a tuning menu for restricted jobs

Banking System

- Pay in / pay out
- Transfer money via bank
- Transfer money directly to players
- Time and player count controlled raids
- Bank can be raided
- Bank robbery steals the configured percentage from tax income, so players don't lose any money during a bank robbery.
- If a player dies, the money will stay with the dead character. Money in the bank will not be touched.

Trader System

- Several trader locations
- Trader can be configured so that they can only be used by specific job groups or by all
- Dynamic prices for items related to trader storage

Shop Robbery

- Players can rob the shop
- Cops get a starting notification
- Cops can get a message where (Map in message menu) the shop is being raided and who the raider is
  - Coal
  - Iron
  - Copper
  - Cocaine
  - Stones
  - Apple
  - You can define your own harvestable resources
  - (Some) resources can be further processed into goods.

License System

  - Players require a license to harvest certain resources (can be changed)
  - Players require a license for the further processing of resources (can be changed)

Job System

- You can define your own jobs
- Players can choose a job at spawn, if they have the right to do so
- Players can change their job at any time
- Jobs can be configured with different ranks
- Jobs can be configured with different salaries
- Jobs can be configured with different spawn equipment
- Jobs can be configured with different spawn positions
- Jobs can be configured with different loadouts
- Jobs can be configured with their own buildings where no other job has access, unless raided with a tool

Implemented Almanac to figure out what you need/what you can do and how. Short key to open is LCTRL + 1 or LCTRL + RCTRL

- Display online players per role in Almanac
- Admins can (via panels in Almanac):
- In-game delete/reset player data related to our mod
- Give players the role of different jobs
- Players that can manage cops can also access all doors and house inventories
- Give money to players or the bank
- See details of players in-game
- Many logs to make admin life easy

Arrest System

- Prisoners must stay in range of a specific point (can be manually set in the config) to reduce their arrest time
- Players can get a paycheck, role-related and configurable

Cops

- Can see owner of cars
- Can arrest players
- Can open every car
- Can give players tickets
- Can see open tickets
- Can pay back money from a bank robbery; every policeman online at the time gets a percentage

Medics

- Have a panel in the Almanac where they can see player emergencies

If TB Revive Mod (https://www.themodbase.com/mods/TBRevivePlayer) is installed

- Before a player dies, they get a menu to decide between being healed by a medic, healed by a hospital, or dying.
- Medics can heal other players
- Get money when they heal a player
- Get a message when there is a new emergency

Army

- Can arrest players

Faction System (LCTRL + 6)

- Players can create a faction; currently there are the following access rights managed by faction:
    - Access to faction garage
    - Access to faction bank account (pay in and amount is visible)
    - Can take money from faction bank account