RewardLevels/Level_1_Example_Reward_1.json
{
"uniqueName": "Level_1_Example_Reward_1", // This name must match with the file name except the .json. For example if your file name is Level_1_Example_Reward_1.json, this value must be Level_1_Example_Reward_1
"isLoaded": 0, // Never touch this value. It is needed internally
"version": "1", // Never touch this value. It is needed internally
"level": 1, // The level of the reward
"canTakenTimes": -1, // How many times all players can take this reward, -1 means unlimited times, 10 means 10 times for all players, if you want to reset the taken times, just delete in ServerProfile\TBDailyReward\Data\Level_1_Example_Reward_1.json and reload all configs
"items" [] // Dont use it, internal used.
"uniqueItemNames": [ // Here you can add and name your own previuse created reward items. for configuration see Items/Example_Item_1.json
"Example_Item_1",
"GiftBox_Medium_2",
"Engraved1911_Complete",
"CombatBoots_Black"
]
}