Logger
json
{
"version": "2", // never change this, internal version number
"isInitialized": 1, // never change this. Internal usage
"logKillFeedToDiscord": 1, // if 1, the kill feed will be logged to discord
"discordKillFeedWebhookURL": "", // URL of the discord webhook
"discordKillFeedHeader": "Kill Feed", // Header of the discord message
"discordKillerTitle": "Killer", // Title of the killer column
"discordVictimTitle": "Victim", // Title of the victim column
"discordWeaponTitle": "Weapon", // Title of the weapon column
"postMatchCreatedInDiscord": 1, // if 1, the match created will be logged to discord
"discordMatchCreatedWebhookURL": "", // URL of the discord webhook
"discordMatchCreatedHeader": "Match created in Arena %1", // Header of the discord message, %1 will be replaced with the arena name
"postMatchStartInDiscord": 1, // if 1, the match start will be logged to discord
"discordMatchStartWebhookURL": "", // URL of the discord webhook
"discordMatchStartHeader": "Match started in Arena %1", // Header of the discord message, %1 will be replaced with the arena name
"postMatchWinInDiscord": 1, // if 1, the match win will be logged to discord
"discordMatchWinWebhookURL": "", // URL of the discord webhook
"discordMatchWinHeader": "Match ended in Arena %1", // Header of the discord message %1, will be replaced with the arena name
"discordMatchTitleTeamWinAgainstAll": "Team %1 won against all", // Title of the match win message %1 will be replaced with the team number
"discordMatchBodyTeamFirstLine": "Place | Team | Points | Kills | Deaths", // Body of the match win message for team matches
"discordMatchTitlePlayerWinAgainstAll": "%1 won against all", // Title of the match win message %1 will be replaced with the player name
"discordMatchBodyPlayerFirstLine": "Place | Player name | Points | Kills | Deaths", // Body of the match win message for against all matches
// Arena Details for log messages
"logTeamsCount": "Teams Count",
"logPlayersPerTeam": "Players Per Team",
"logRoundsCount": "Rounds Count",
"logDeathPenaltyTime": "Death Penalty Time",
"logMaxTimePerRound": "Max Time Per Round",
"logMaxKillsPerRound": "Max Kills Per Round",
"logEnableChangeSides": "Enable Change Sides",
"logEnableOneLifeMode": "Enable One Life Mode",
"logEnableShowTeamMarker": "Enable Show Team Marker",
"logEnableStamina": "Enable Stamina",
"logEnableMultipleGearSets": "Enable Multiple Gear Sets",
"logEnableSpectatorMode": "Enable Spectator Mode",
"logEnableRandomTeamSelect": "Enable Random Team Select",
"logStartingFee": "Starting Fee",
"logIsPermanent": "Is Permanent",
"logTeamWinRatio": "Team Win Ratio",
"logEnableFriendlyFire": "Enable Friendly Fire",
"logForceFirstPerson": "Force First Person",
"logLootWillDeletedWhenPlayerDie": "Loot Will Deleted When Player Die",
"logDisableSpectatorIfMatchIsStarted": "Disable Spectator If Match Is Started",
"logDisableJoinIfMatchIsStarted": "Disable Join If Match Is Started",
"logWinCondition": "Win Condition",
"logWinByKills": "Win by Kills",
"logWinByPoints": "Win by Points"
}