FAQ
My defibrillator is de spawned after re log/server restart?
In your mpmission
folder there is a cfgIgnoreList.xml
where you have to remove the "Defibrillator" entry
I have another spawn selection mod, can I use it with this mod?
Yes, you can. But you have to in MissionServer.c of your spawn selection mod the following line:
override PlayerBase OnClientNewEvent(PlayerIdentity identity, vector pos, ParamsReadContext ctx){
PlayerBase player = super.OnClientNewEvent(identity, pos, ctx);
#ifdef TBRevivePlayerClient
// Check if the player is in an emergency
TBREmergency emergency = TBREmergencies.Get().GetEmergency(identity.GetId());
if (emergency) {
// If the player is in an emergency, spawn him in the hospital or on the position of the emergency dont us the spawn selection mod
return player;
}
#endif
... here comes the content of your Spawn Selection Mod
return player;
}