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ScratchCardConfig.json

TIP

This config is used to configure the scratch card.

Symbols

SymbolDescription
zombieZombie symbol
appelApple symbol
eatEat symbol
bottleBottle symbol
ducktapeDucktape symbol
medicalMedical symbol
plumPlum symbol
tiresTires symbol
nvgNVG symbol

Config

json
{
    "version": "1", // Never touch this value. It is needed internally
    "isInitialized": 1, // Never touch this value. It is needed internally
    "WinningCombinations": [
        {
            "Symbol": "zombie", // The symbol that will be displayed on the scratch card
            "Chance": 45, // The win chance for this symbol
            "RewardVariations": [ // The reward variations for this symbol, one of them will be chosen randomly
                {
                    "Rewards": [ // The rewards for this symbol variation, all of them will be given to the player
                        "Pear",
                        "Plum"
                    ]
                },
                {
                    "Rewards": [
                        "Tomato",
                        "Potato"
                    ]
                }
            ]
        },
        {
            "Symbol": "appel",
            "Chance": 30,
            "RewardVariations": [
                {
                    "Rewards": [
                        "Apple",
                        "SodaCan_Pipsi"
                    ]
                },
                {
                    "Rewards": [
                        "Apple",
                        "Marmalade"
                    ]
                }
            ]
        },
        {
            "Symbol": "eat",
            "Chance": 20,
            "RewardVariations": [
                {
                    "Rewards": [
                        "BakedBeansCan",
                        "TacticalBaconCan"
                    ]
                },
                {
                    "Rewards": [
                        "SpaghettiCan",
                        "SardinesCan"
                    ]
                }
            ]
        },
        {
            "Symbol": "bottle",
            "Chance": 15,
            "RewardVariations": [
                {
                    "Rewards": [
                        "WaterBottle"
                    ]
                },
                {
                    "Rewards": [
                        "Canteen"
                    ]
                }
            ]
        },
        {
            "Symbol": "ducktape",
            "Chance": 10,
            "RewardVariations": [
                {
                    "Rewards": [
                        "DuctTape",
                        "EpoxyPutty"
                    ]
                }
            ]
        },
        {
            "Symbol": "medical",
            "Chance": 8,
            "RewardVariations": [
                {
                    "Rewards": [
                        "BandageDressing",
                        "BloodTestKit"
                    ]
                },
                {
                    "Rewards": [
                        "SalineBagIV",
                        "Epinephrine"
                    ]
                }
            ]
        },
        {
            "Symbol": "plum",
            "Chance": 4,
            "RewardVariations": [
                {
                    "Rewards": [
                        "PipeWrench",
                        "Pliers"
                    ]
                }
            ]
        },
        {
            "Symbol": "tires",
            "Chance": 2,
            "RewardVariations": [
                {
                    "Rewards": [
                        "CarTire",
                        "CarRadiator"
                    ]
                }
            ]
        },
        {
            "Symbol": "nvg",
            "Chance": 1,
            "RewardVariations": [
                {
                    "Rewards": [
                        "NVGHeadstrap"
                    ]
                }
            ]
        }
    ]
}